Unreal Tournament was released in 1999 by Epic Games as a fast-paced arena shooter, and its Capture the Flag mode became one of its defining multiplayer formats. The capture cue was part of the game's clear audio feedback system, letting players know a flag had been scored without looking away from the action. As UT99 remained popular through LAN play, mods and online servers, its interface sounds stayed familiar to a generation of PC gamers. The short capture sting is now reused in edits as a nostalgic signal for completing an objective.