Place it at the peak of a chase, just after an FBI Open Up warning and right before a Run Vine sprint, so the sequence moves from confrontation to flight in one quick arc.
關於此聲音
A five-second spoken shout of 'You'll never take me alive,' delivered in a defiant, chaotic voice that turns a small standoff into a desperate getaway. It feels panicked, rebellious and over-the-top, funny because the drama far outweighs the situation. The line comes from the A Quiet Time mission in Red Dead Redemption 2, released in 2018.