Place it at the end of a failed play, after the action that causes the death, then follow it with a reaction sound. For a game over sequence, open with Enemy Spotted, let the defeat play out, then close with Roblox Oof to end the sequence.
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This is a game death sound lasting about 7.7 seconds, centred on the moment a character is defeated. The clip carries a sudden, final weight that makes the loss feel immediate and complete. It leaves a tense, slightly grim mood in its wake, the kind that suits a failed run, a lost fight or a dramatic end to a round.