Sonic Mania was released in 2017 by Christian Whitehead, Headcannon and PagodaWest for Sega, reviving classic 2D Sonic gameplay. Its red cubes act as bouncy blocks in stages like Studiopolis, pushing Sonic into new routes when struck. Clips of the game's sound effects spread through YouTube edits, speedrun videos and soundboards, where isolated cues became reusable jokes. This bounce survived because it is short, distinctive and tied to a beloved revival, letting editors signal retro platforming nostalgia without showing any gameplay footage at all.