In Super Smash Bros. for Wii U and Nintendo 3DS (2014), losing a run in modes like Classic Mode brings up a results screen where the announcer solemnly declares 'Failure.' The clip escaped the game through fail compilations on YouTube, where editors used the single word as a verdict over botched plays and real-life mishaps. Paired with reactions like the no god please no scream or the danger alarm sound effect, it became a shorthand for any plan falling apart, and its theatrical delivery keeps it funny years after the game's release.
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The 'Failure' announcer voice from Super Smash Bros. for Wii U and 3DS. Creators use it to punctuate epic fails, missed shots and blooper reels.
It is the deep, echoing voice of the Super Smash Bros. announcer declaring 'Failure!' in a single dramatic breath, backed by the game's results-screen fanfare tail. The delivery is slow and theatrical, landing like a judge's gavel on whatever just went wrong. Played at full volume it feels like the game itself is roasting you, turning a small mistake into a certified event. That pompous finality is the whole joke: the sound makes any flop feel important, so viewers laugh at the gap between the grand presentation and the tiny, humiliating error.