Place it early in a hide-and-seek edit, just after the hiding spot is shown and before the seeker arrives, then cut to the discovery and follow it with the FNAF Jumpscare Scream. Open with the Enemy Spotted Sound Effect if you want to flag the search first.
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This roughly five-second clip features Granny speaking her hide-and-seek line in a slow, elderly voice that turns a children's game into a threat. It feels creepy and unsettling, with a dark humour when it lands over someone hiding or setting a trap. It comes from Granny, the 2017 mobile survival horror game by DVloper, where players escape a locked house while she patrols for them.