Put this clip just before the boss reveal in your edit, after Enemy Spotted and before FNAF Jumpscare Scream, so the sequence builds from warning to confrontation to shock. Keep it as the middle beat, then cut straight to gameplay so the encounter carries the scene.
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This 8.5-second clip carries the name Daan: Nighttime Boss and presents a short burst of game audio built around a nighttime boss encounter. The sound feels tense and watchful, like something dangerous is about to step out of the dark and force a fight. Its sharp, unsettled mood makes it easy to recognise, even on a first listen, and gives a quiet scene an immediate sense of threat.