Five Nights at Freddy's, released in 2014 by Scott Cawthon, built its horror around watching cameras and closing office doors to keep animatronics out while conserving limited power. The door slam became one of its most recognisable audio cues, shared by fans in edits and soundboards alongside the FNAF Jumpscare Scream. As the series grew across sequels and film adaptations, the short metallic bang stayed tied to the original game's tense nights, making it a quick shorthand for sealing yourself in against danger.