Place it at the reveal point in an edit, after the bait is shown and before the consequence lands. Follow it with the Bruh sound for disbelief, or the Game Show Buzzer when the move was clearly wrong, then finish with Emotional Damage if the fallout is the joke.
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This 1.4-second clip is a single urgent shout of “It’s a trap!”, delivered in a loud, alarmed voice that rises as the warning lands. It feels funny and instantly recognisable, turning a moment of realisation into a punchline. The sudden alarm makes it work as a playful alert when someone has walked into something they should have seen coming.