Place this clip right after the stomp lands in your edit, preceded by the Doge Bonk Sound Effect for the hit itself. Follow it with the FNAF Jumpscare Scream only for a castle scare cut, keeping this clip as the middle comeback beat.
O tym dźwięku
This is a game effect clip tied to Dry Bones, the skeletal Koopa enemy, lasting just under six seconds. It gives a listener a playful, spooky feeling, like a bony character rattling back together after a hit. It comes from Nintendo's Mario games, where Dry Bones appears as an undead turtle in castles and platforming levels.