Place it near the end of a chase sequence, after Enemy Spotted establishes the target and just before the EMP strike lands, then follow it with Danger Alarm for the escape that follows.
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This is a short electronic lock-on cue from the Need for Speed Rivals beta, lasting about 2.2 seconds, built around the targeting signal for the EMP weapon. It feels tense and urgent, like a warning that a hit is moments away, and it works best as a quick burst of racing-game pressure in a short clip.