Place it as the final beat of a chase edit, after an Enemy Spotted cue builds the threat and just before a Roblox Oof marks the respawn, keeping the death as the turning point between pursuit and the next round.
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This is a short death cue lasting just over a second, built around a sudden, jarring hit that marks the moment a run ends. It feels abrupt and startling, with a quick sting that makes a failed chase land harder. It comes from Nico's Nextbots, the chase game where a nextbot catching you ends the run.