The phrase comes from the Polish version of the Twierdza strategy games, the localised Stronghold series, where tar or pitch is a defensive resource used against attacking armies. Lines warning about missing materials were heard repeatedly during castle building and sieges, so regular players memorised them. Clips of the Polish dub later circulated on soundboards and in gaming edits, where the line escaped its strategy context. It remains popular with Polish audiences because it compresses a familiar gaming frustration into three seconds that work for almost any shortage.