Place it at the end of a slow build-up, just before the action finally starts, so it acts as the push into the next scene. Follow it straight away with Okay Let's Go when the character or player moves, keeping the push and the payoff in one quick sequence.
Об этом звуке
This is a very short spoken clip, lasting just over a second, built around a single impatient plea to hurry up and wait a little longer at the same time. The voice sounds exasperated but playful, like a friend nudging someone who is taking too long. It lands as a quick, lighthearted complaint that makes a slow moment feel funny instead of frustrating.