Place it at the cut where positions change in a race edit, after a building engine rev and before a crowd cheer or victory jingle. For chaotic recaps, follow it later with a bonk or alarm for a crash, keeping this cue for clean overtakes only.
About this sound
This is a very short game sound effect lasting under a second, a sharp digital sting with no spoken words. It feels punchy and urgent, like a sudden cue that something in the race just changed. It comes from Sonic & Sega All-Stars Racing.