Age of Mythology, the mythology-themed real-time strategy game released in 2002, gave players short taunt phrases they could send during multiplayer matches to tease opponents or react to the state of play. Clips from those taunt collections later circulated on soundboards, where fans reused them outside the game as quick reaction sounds. This line survived because its message fits far beyond strategy games, turning a moment of surrender in any competitive clip into a memorable, slightly teasing challenge to keep going.