The cue comes from Ubisoft's Assassin's Creed franchise, which began in 2007 and built its identity around parkour, stealth and historical settings. Sounds tied to progression and synchronisation became instantly recognisable to players, and short clips of them moved from gameplay recordings into meme edits and soundboards. This louder edit was shared for creators who found the original too quiet under music or commentary. It remains popular because the meaning is understood even by viewers who have never played, making it a quick shorthand for achievement.