Bloodborne is a 2015 action role-playing game developed by FromSoftware for PlayStation 4, set in the gothic city of Yharnam. Its menu interface uses a set of short, atmospheric sounds, including this confirm cue heard when players navigate inventories and confirm selections. As clips and streams of the game spread online, fans isolated the UI sounds for soundboards and edits. The cue remains popular because it is instantly recognisable to players while also working as a clean, ominous click for any decisive moment in a video.
About this sound
The Bloodborne confirm sound is the short UI click from the game's menus, used by creators for selections, inventory picks and decisive moments in edits.
This is the crisp, metallic confirm chime from Bloodborne's menus, a very brief hollow click with a faint echo that signals an action has been locked in. Lasting less than half a second, it feels decisive and slightly ominous, matching the game's gothic tone. Viewers instantly associate it with selecting a weapon, spending blood echoes, or accepting a hunter's choice. In edits it works as a tiny punctuation mark, turning an ordinary click or choice into something that feels final, cursed, and unmistakably FromSoftware.