Bloodborne is the 2015 PlayStation 4 action RPG from FromSoftware, set in the gothic plague-city of Yharnam, and its menu sounds are engineered to feel as weighty as the game itself. The confirm tone appears throughout the game's menus, and players started lifting it into highlight reels and challenge videos within months of release. On meme pages it became a shorthand for locking in a terrible decision, pairing naturally with slow-zoom edits and red-text reveals. Because the tone reads as final, it survives in dark fantasy edits, boss-rush montages and horror-style thumbnails years later.
About this sound
The deep, resonant confirm chime from Bloodborne, FromSoftware's 2015 gothic action RPG. Creators use it in memes and videos to punctuate a dark reveal.
This clip captures Bloodborne's menu confirm sound, a sub-second UI tone from the PlayStation 4 action RPG. It opens with a low, weighted thump that blooms into a dark, bell-like resonance, then fades fast with no tail, no dialogue and no music. The tone is heavy and deliberate, almost ceremonial, which is why it lands harder than a generic menu click. Dropping it under a scene makes the moment feel sealed and final: a decision has been made, a challenge accepted. Viewers who know the game hear dread and anticipation in it, a signal that something difficult is about to begin.