Place it at the very end of a horror sequence, after a rising danger alarm and a short enemy spotted cue, then follow it with a click nice beat to let the edit breathe before the next clip starts.
About this sound
This is a roughly seven-second distorted animatronic jumpscare screech, abrupt and jagged, with a harsh electronic wail that hits at the moment of defeat. It feels tense, shocking and instantly unsettling, like a night shift going wrong in one burst. It comes from the Five Nights at Freddy's horror game series, where the sound marks the end of a run.