Five Nights at Freddy's 2, released by Scott Cawthon in 2014, expanded the original horror game with new animatronics, a larger office and a music box that players had to keep wound. Surviving until 6 AM ends each night, so the 6 AM sound became a shared signal of success for players and streamers, spreading through gameplay clips, edits and soundboards long after the game's release. Unlike the FNAF jumpscare scream, which marks a sudden failure, this sound marks survival, and that contrast is why creators still pair the two moments in horror compilations and reaction videos today.