Halo: Reach, Bungie's 2010 prequel to the Halo trilogy, gave its multiplayer a memorable set of announcer callouts that told players when objectives were taken, medals were earned and rounds concluded. Short clips of these voice lines spread through gaming montages and soundboard sites, where editors repurpose them as punchlines for fails and dramatic endings. Round Over belongs to the same family of tactical voice cues as bomb has been planted and Enemy Spotted, which is why it still shows up in edits more than a decade after the game's release.