Place this clip at the moment of impact in a gameplay edit, after a build-up and before the reaction shot. Follow it with the doge bonk for a second hit in a combo, or lead in with the pop sfx when an object first appears on screen.
About this sound
This is a very short boink sound effect, a springy cartoon bounce lasting under half a second. It feels playful and silly, turning a small hit or jump into a light joke rather than anything harsh. The clip is named for the Papa Louie games, where this kind of bouncy effect fits the cooking and platform action.