Pikmin debuted in 2001 on the Nintendo GameCube, created under Shigeru Miyamoto, and plucking Pikmin from the ground has been a core mechanic from the first game onward. Players grow the plant-like creatures from sprouts, then pull them free to build a squad, a loop repeated hundreds of times in each adventure. Because the action is so frequent, its short pop became instantly recognisable to fans. The clip now circulates on soundboards and in fan edits, used whenever a small character, item, or idea is pulled into play.