The sound originates from Die of Death, a Roblox horror game where the Pursuer is one of the killers players face. Its stalk ability is a core part of that character's kit, letting him close in on survivors, and the matching cue became the part players remember most. Clips of chases and close escapes spread the effect beyond normal matches into edits and soundboards. It remains popular because the cue is instantly tied to that specific ability, so fans recognise the danger before anything appears on screen.