Super Smash Bros. Melee arrived on the Nintendo GameCube in 2001 as the fast-paced sequel to the original Super Smash Bros., bringing Nintendo characters together in four-player arena battles. Its brief Ready Go countdown plays at the start of every versus match, signalling the shift from character selection to combat. As Melee built a lasting competitive community and became a staple of tournaments, streams and highlight reels, that short announcement travelled beyond the game itself. Editors now reuse it as instant shorthand for a contest beginning, which keeps the clip familiar even to viewers who never played the original.