This sound comes from Silent Hill 2, the 2001 survival horror game from Konami, where it plays when the player obtains an item. Because the game's interface audio is so distinctive, the clip spread beyond gameplay videos into horror edits, retro gaming posts, and eerie UI memes. It is still used because a tiny sound can instantly signal discovery, progress, and dread at the same time. It also gets grouped with other game UI audio and notification sound clips by players who like recognizable in-game cues.