The clip comes from Worms Armageddon, the 1999 artillery strategy game by Team17 known for its cartoon worms and exaggerated voice banks. Short taunts and laughs were a core part of the game's humour, played during turns and attacks, and players later ripped those vocal snippets for forums, videos and soundboards. Its sinister laugh survived beyond the game because it communicates villainy in just over a second without context. It remains a shorthand for scheming and mock triumph in gaming edits, reaction videos and meme compilations where a longer laugh would slow the joke down.
About this sound
A short sinister laugh sound effect from Worms Armageddon, used for evil reveals, villain moments and darkly funny reactions in videos and memes.
This is a brief, deep-toned evil laugh lasting just over a second, with a slow, menacing delivery that rises slightly before cutting off. The voice sounds deliberately theatrical rather than natural, like a villain enjoying a plan coming together. Because it is so short, it lands as an instant punchline instead of a long performance. Listeners immediately read it as mocking, smug and a little threatening, which makes it useful for undercutting a scene, marking a character as the bad guy, or adding dark humour to an otherwise ordinary moment without needing any dialogue or explanation.