The name is Turkish for chase sound, and the label points to the DLive streaming community around League of Legends rather than to a single official soundtrack release. In that context, short, reusable audio cues are often clipped from streams and shared for edits, where a recognisable burst of tension can be reused across many different moments. That reuse explains why the clip is best understood as a community editing sound: its value comes from the chase feeling it signals, not from one documented scene, character or release date.