The switch sound comes from Valve's Half-Life from 1998, where interactive light switches and breakers were part of the Black Mesa environments. Its samples were carried into Counter-Strike 1.6, so players heard the same snap across offices and labs. Short utility sounds like this were later ripped to soundboards alongside other tactical callouts like enemy spotted and bomb has been planted, and editors kept using the click because a single frame of audio can mark a light going out without any visual effect.