Place it at the exact moment of impact in a fail or gaming edit, then follow it with Doge Bonk for a second hit. For a setup before the bonk, open with Enemy Spotted to signal the trap, then let this clip deliver the payoff.
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This 0.65-second clip plays three quick, hollow bonks in a row, each one landing like a cartoon hit on the head. It feels playful and a little mocking, the kind of sound that makes a small mistake look bigger. Taken from Team Fortress 2, it keeps the game's goofy, slapstick energy in a tiny burst.