Call of Duty: World at War, released in 2008, was a World War II first-person shooter that became known for its intense, cinematic battlefield audio. Clips labelled as its nuke explosion have since circulated on soundboards and in gaming videos, where editors reuse the short blast to mark a decisive moment. Its popularity comes from instant recognition among Call of Duty players and its usefulness as a punchline: a few seconds is enough to signal total destruction without needing any dialogue or context.