Place this clip at the reveal point in your edit, after an enemy spotted cue sets up the discovery. Follow it immediately with a FNAF jumpscare scream for a full scare sequence, or switch to a run vine effect when the chase turns comedic.
關於此聲音
This 2.7-second clip is Granny saying 'I see you' in a sharp, raspy voice that cuts through quiet gameplay. It feels tense and threatening, like a warning that hiding has failed. It comes from Granny, the horror game where the antagonist hunts the player through a house.