Place it as the final beat after the action stops, following a Roblox Oof for the first hit and a FNAF Jumpscare Scream for the scare, so the sequence moves from impact to fright to a clear ending.
關於此聲音
This is the death cue from the Roblox horror game Doors, heard when a player dies after failing to escape. The note hits hard and then fades, leaving a stark sense that the attempt is over for good. Players know it at once as the signal that a run has ended.