Place this cue at the turning point of a gameplay edit, after Enemy Spotted signals the threat and just before the chase peaks, then follow it with FNAF Jumpscare Scream for the payoff when the ability catches its target.
이 사운드에 대해
This under-a-second effect is the Meistro ability cue from Dolly's Factory, a sharp game sound that marks the moment the ability activates. It lands with a sudden, tense jolt that makes a quiet scene feel watched and urgent, like something powerful has just switched on nearby.