Place it at the start of a chase sequence as the pursuer's opening line, before any reaction sounds. Follow it with an enemy spotted alert for callouts, or layer it ahead of a jumpscare scream when the boss finally catches the player.
Sobre este som
A 2.2-second synthesized boss voice snarls 'I hunger, coward!' in a deep, distorted roar. It feels menacing and darkly funny, turning a simple chase into a sudden threat. The line is spoken by Sinistar, the planet-eating boss from the 1982 arcade game of the same name.