Put this clip just before the push itself in a gameplay edit, after you have set up the target. Follow it with an enemy spotted cue for the callout, then an okay let's go cue if a second wave needs launching.
Sobre este som
This is a 1.4-second voice clip of Heavy from Team Fortress 2 shouting 'Go, go, go!' in a deep, commanding tone. It feels urgent and rallying, like a charge order that gets everyone moving at once, and it works because the repeated command leaves no room for hesitation or delay.