The bomb sequence comes from Standoff 2, the mobile first person shooter where one team plants an explosive device and the other tries to defuse it before detonation. The sound became popular in Russian speaking gaming communities, where clips of the planting beeps and final explosion are shared as a standalone effect. Because the mode is based on a timed objective, the audio alone signals a win or loss, so editors reuse it outside gameplay for countdown jokes, suspense builds and meme edits about running out of time.