Earthworm Jim began as a 1994 platform game about a worm in a robotic super suit, created by Doug TenNapel, and grew into a cartoon series and sequels. Earthworm Jim 3D arrived in 1999 for Nintendo 64 and Windows, moving the series into 3D levels based inside Jim's mind. Short voice lines from the game later circulated on gaming soundboards, where the isolated Brain shout survived because it needs no context from the plot. Retro game fans still share it as a compact joke about thinking, forgetting, and overreacting to simple problems.