Place it at the cut where calm turns to chase, then follow it with a vine boom for the impact and a punch sound when the hit lands, so the charge leads straight into the action.
About this sound
This is Guest 1337 letting out a strained yell that runs for about six and a half seconds, sounding like a charge or attack cue in a game. It feels tense and alarming, turning a calm moment into panic in a beat. The clip is shared as a Forsaken sound in gameplay clips and fan edits, where it marks a sudden pursuit or attack.