Super Mario Sunshine was released by Nintendo for the GameCube in 2002, sending Mario to the tropical Isle Delfino to clean up graffiti with his water pack FLUDD. When players run out of health, the game plays this defeat sting instead of a simple silence, a choice that made the moment memorable for a generation of players who grew up with the console. Clips of the music later spread through gameplay videos, edits and soundboards, where it became shorthand for losing in a light-hearted way rather than a serious failure.