The cursor sound comes from OneShot, the puzzle adventure game by Future Cat Games about Niko, a child tasked with restoring the sun to the dying world of the Refuge. Its interface sounds were designed to stay unobtrusive during long, story-focused play, which is why the cursor tick is so soft and short. As OneShot built a dedicated fan community, players began isolating its UI sounds for fan games, videos and soundboards, valuing this blip as a small but instantly recognisable piece of the game's atmosphere.