Place this clip right after the decision beat in a battle edit, then follow the rush with an enemy spotted cue to mark contact. For a bigger push, end the sequence with the bomb has been planted line once the objective is reached.
About this sound
This is a six-second army charge cue of shouting soldiers surging forward with war horns and clashing movement, built for a medieval assault moment. It feels urgent, bold and rallying, turning a quiet build-up into instant battlefield pressure. It comes from the Stronghold real-time strategy games, where it plays as troops are ordered into battle.