Place this clip at the reveal point in your edit, just after an enemy spotted cue sets up the threat, then follow it with a FNAF jumpscare scream for the payoff if the chase escalates in the next shot.
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The Luster Stalker clip is a short game sound tied to the first sighting of the stalker character, built around that initial encounter moment. It gives a listener an uneasy, suspenseful feeling, like something dangerous has just appeared and the scene has suddenly turned serious and threatening for the player in control.