Bonfires have been central to FromSoftware's Dark Souls since the first game launched in 2011, acting as respawn points, healing stations and places to level up. Lighting one triggers the on-screen message BONFIRE LIT and its distinctive flame sound, which players came to associate with surviving a punishing area. Clips and edits later borrowed the moment outside the game, using the sound and message as shorthand for reaching safety, saving progress or finally resting, a meaning that remains instantly readable to Souls fans today.