Place it in the middle of a staged fight sequence, after a punch sound and before a bone crack, so each hit builds on the last. Follow the sequence with a vine boom for the final reaction, keeping the fight as the centre of the edit rather than the opening.
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This is a short fight sound labelled Joker 258, lasting about five seconds and built around playful scuffle noises rather than a serious brawl. It feels light and silly, turning a mock confrontation into something cartoonish and easy to laugh at instead of tense. That light tone makes it work best as a comic interruption, giving a staged clash a mischievous edge without making it feel threatening.