Place it at the moment of contact in a battle or fail edit, after a wind-up sound such as Mario Jump, then follow it with a Classic Punch Sound for a second hit.
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This is a short, sharp impact effect lasting just over a second, built around a single charging hit that lands with a quick burst of force. It feels sudden, punchy and playful, like a light-hearted blow in a cartoon battle rather than a heavy strike. The effect comes from the Pokémon games, where Tackle is a basic physical attack used by many creatures.